Current File : //usr/lib64/python3.6/site-packages/borg/locking.py |
import errno
import json
import os
import time
from . import platform
from .helpers import Error, ErrorWithTraceback
from .logger import create_logger
ADD, REMOVE = 'add', 'remove'
SHARED, EXCLUSIVE = 'shared', 'exclusive'
logger = create_logger(__name__)
class TimeoutTimer:
"""
A timer for timeout checks (can also deal with "never timeout").
It can also compute and optionally execute a reasonable sleep time (e.g. to avoid
polling too often or to support thread/process rescheduling).
"""
def __init__(self, timeout=None, sleep=None):
"""
Initialize a timer.
:param timeout: time out interval [s] or None (never timeout, wait forever) [default]
:param sleep: sleep interval [s] (>= 0: do sleep call, <0: don't call sleep)
or None (autocompute: use 10% of timeout [but not more than 60s],
or 1s for "never timeout" mode)
"""
if timeout is not None and timeout < 0:
raise ValueError("timeout must be >= 0")
self.timeout_interval = timeout
if sleep is None:
if timeout is None:
sleep = 1.0
else:
sleep = min(60.0, timeout / 10.0)
self.sleep_interval = sleep
self.start_time = None
self.end_time = None
def __repr__(self):
return "<%s: start=%r end=%r timeout=%r sleep=%r>" % (
self.__class__.__name__, self.start_time, self.end_time,
self.timeout_interval, self.sleep_interval)
def start(self):
self.start_time = time.time()
if self.timeout_interval is not None:
self.end_time = self.start_time + self.timeout_interval
return self
def sleep(self):
if self.sleep_interval >= 0:
time.sleep(self.sleep_interval)
def timed_out(self):
return self.end_time is not None and time.time() >= self.end_time
def timed_out_or_sleep(self):
if self.timed_out():
return True
else:
self.sleep()
return False
class LockError(Error):
"""Failed to acquire the lock {}."""
class LockErrorT(ErrorWithTraceback):
"""Failed to acquire the lock {}."""
class LockTimeout(LockError):
"""Failed to create/acquire the lock {} (timeout)."""
class LockFailed(LockErrorT):
"""Failed to create/acquire the lock {} ({})."""
class NotLocked(LockErrorT):
"""Failed to release the lock {} (was not locked)."""
class NotMyLock(LockErrorT):
"""Failed to release the lock {} (was/is locked, but not by me)."""
class ExclusiveLock:
"""An exclusive Lock based on mkdir fs operation being atomic.
If possible, try to use the contextmanager here like::
with ExclusiveLock(...) as lock:
...
This makes sure the lock is released again if the block is left, no
matter how (e.g. if an exception occurred).
"""
def __init__(self, path, timeout=None, sleep=None, id=None, kill_stale_locks=False):
self.timeout = timeout
self.sleep = sleep
self.path = os.path.abspath(path)
self.id = id or platform.get_process_id()
self.unique_name = os.path.join(self.path, "%s.%d-%x" % self.id)
self.kill_stale_locks = kill_stale_locks
self.stale_warning_printed = False
def __enter__(self):
return self.acquire()
def __exit__(self, *exc):
self.release()
def __repr__(self):
return "<%s: %r>" % (self.__class__.__name__, self.unique_name)
def acquire(self, timeout=None, sleep=None):
if timeout is None:
timeout = self.timeout
if sleep is None:
sleep = self.sleep
timer = TimeoutTimer(timeout, sleep).start()
while True:
try:
os.mkdir(self.path)
except FileExistsError: # already locked
if self.by_me():
return self
self.kill_stale_lock()
if timer.timed_out_or_sleep():
raise LockTimeout(self.path)
except OSError as err:
raise LockFailed(self.path, str(err)) from None
else:
with open(self.unique_name, "wb"):
pass
return self
def release(self):
if not self.is_locked():
raise NotLocked(self.path)
if not self.by_me():
raise NotMyLock(self.path)
os.unlink(self.unique_name)
os.rmdir(self.path)
def is_locked(self):
return os.path.exists(self.path)
def by_me(self):
return os.path.exists(self.unique_name)
def kill_stale_lock(self):
try:
names = os.listdir(self.path)
except FileNotFoundError:
# if another borg process won the race for killing a stale lock, we get here.
return False
for name in names:
try:
host_pid, thread_str = name.rsplit('-', 1)
host, pid_str = host_pid.rsplit('.', 1)
pid = int(pid_str)
thread = int(thread_str)
except ValueError:
# Malformed lock name? Or just some new format we don't understand?
logger.error("Found malformed lock %s in %s. Please check/fix manually.", name, self.path)
return False
if platform.process_alive(host, pid, thread):
return False
if not self.kill_stale_locks:
if not self.stale_warning_printed:
# Log this at warning level to hint the user at the ability
logger.warning("Found stale lock %s, but not deleting because BORG_HOSTNAME_IS_UNIQUE is False.", name)
self.stale_warning_printed = True
return False
try:
os.unlink(os.path.join(self.path, name))
logger.warning('Killed stale lock %s.', name)
except OSError as err:
if not self.stale_warning_printed:
# This error will bubble up and likely result in locking failure
logger.error('Found stale lock %s, but cannot delete due to %s', name, str(err))
self.stale_warning_printed = True
return False
try:
os.rmdir(self.path)
except OSError as err:
if err.errno == errno.ENOTEMPTY:
# Directory is not empty = we lost the race to somebody else
return False
# EACCES or EIO or ... = we cannot operate anyway
logger.error('Failed to remove lock dir: %s', str(err))
return False
return True
def break_lock(self):
if self.is_locked():
for name in os.listdir(self.path):
os.unlink(os.path.join(self.path, name))
os.rmdir(self.path)
def migrate_lock(self, old_id, new_id):
"""migrate the lock ownership from old_id to new_id"""
assert self.id == old_id
new_unique_name = os.path.join(self.path, "%s.%d-%x" % new_id)
if self.is_locked() and self.by_me():
with open(new_unique_name, "wb"):
pass
os.unlink(self.unique_name)
self.id, self.unique_name = new_id, new_unique_name
class LockRoster:
"""
A Lock Roster to track shared/exclusive lockers.
Note: you usually should call the methods with an exclusive lock held,
to avoid conflicting access by multiple threads/processes/machines.
"""
def __init__(self, path, id=None, kill_stale_locks=False):
self.path = path
self.id = id or platform.get_process_id()
self.kill_stale_locks = kill_stale_locks
def load(self):
try:
with open(self.path) as f:
data = json.load(f)
# Just nuke the stale locks early on load
if self.kill_stale_locks:
for key in (SHARED, EXCLUSIVE):
try:
entries = data[key]
except KeyError:
continue
elements = set()
for host, pid, thread in entries:
if platform.process_alive(host, pid, thread):
elements.add((host, pid, thread))
else:
logger.warning('Removed stale %s roster lock for host %s pid %d thread %d.',
key, host, pid, thread)
data[key] = list(elements)
except (FileNotFoundError, ValueError):
# no or corrupt/empty roster file?
data = {}
return data
def save(self, data):
with open(self.path, "w") as f:
json.dump(data, f)
def remove(self):
try:
os.unlink(self.path)
except FileNotFoundError:
pass
def get(self, key):
roster = self.load()
return set(tuple(e) for e in roster.get(key, []))
def empty(self, *keys):
return all(not self.get(key) for key in keys)
def modify(self, key, op):
roster = self.load()
try:
elements = set(tuple(e) for e in roster[key])
except KeyError:
elements = set()
if op == ADD:
elements.add(self.id)
elif op == REMOVE:
elements.remove(self.id)
else:
raise ValueError('Unknown LockRoster op %r' % op)
roster[key] = list(list(e) for e in elements)
self.save(roster)
def migrate_lock(self, key, old_id, new_id):
"""migrate the lock ownership from old_id to new_id"""
assert self.id == old_id
# need to temporarily switch off stale lock killing as we want to
# rather migrate than kill them (at least the one made by old_id).
killing, self.kill_stale_locks = self.kill_stale_locks, False
try:
try:
self.modify(key, REMOVE)
except KeyError:
# entry was not there, so no need to add a new one, but still update our id
self.id = new_id
else:
# old entry removed, update our id and add a updated entry
self.id = new_id
self.modify(key, ADD)
finally:
self.kill_stale_locks = killing
class Lock:
"""
A Lock for a resource that can be accessed in a shared or exclusive way.
Typically, write access to a resource needs an exclusive lock (1 writer,
no one is allowed reading) and read access to a resource needs a shared
lock (multiple readers are allowed).
If possible, try to use the contextmanager here like::
with Lock(...) as lock:
...
This makes sure the lock is released again if the block is left, no
matter how (e.g. if an exception occurred).
"""
def __init__(self, path, exclusive=False, sleep=None, timeout=None, id=None, kill_stale_locks=False):
self.path = path
self.is_exclusive = exclusive
self.sleep = sleep
self.timeout = timeout
self.id = id or platform.get_process_id()
# globally keeping track of shared and exclusive lockers:
self._roster = LockRoster(path + '.roster', id=id, kill_stale_locks=kill_stale_locks)
# an exclusive lock, used for:
# - holding while doing roster queries / updates
# - holding while the Lock itself is exclusive
self._lock = ExclusiveLock(path + '.exclusive', id=id, timeout=timeout, kill_stale_locks=kill_stale_locks)
def __enter__(self):
return self.acquire()
def __exit__(self, *exc):
self.release()
def __repr__(self):
return "<%s: %r>" % (self.__class__.__name__, self.id)
def acquire(self, exclusive=None, remove=None, sleep=None):
if exclusive is None:
exclusive = self.is_exclusive
sleep = sleep or self.sleep or 0.2
if exclusive:
self._wait_for_readers_finishing(remove, sleep)
self._roster.modify(EXCLUSIVE, ADD)
else:
with self._lock:
if remove is not None:
self._roster.modify(remove, REMOVE)
self._roster.modify(SHARED, ADD)
self.is_exclusive = exclusive
return self
def _wait_for_readers_finishing(self, remove, sleep):
timer = TimeoutTimer(self.timeout, sleep).start()
while True:
self._lock.acquire()
try:
if remove is not None:
self._roster.modify(remove, REMOVE)
if len(self._roster.get(SHARED)) == 0:
return # we are the only one and we keep the lock!
# restore the roster state as before (undo the roster change):
if remove is not None:
self._roster.modify(remove, ADD)
except:
# avoid orphan lock when an exception happens here, e.g. Ctrl-C!
self._lock.release()
raise
else:
self._lock.release()
if timer.timed_out_or_sleep():
raise LockTimeout(self.path)
def release(self):
if self.is_exclusive:
self._roster.modify(EXCLUSIVE, REMOVE)
if self._roster.empty(EXCLUSIVE, SHARED):
self._roster.remove()
self._lock.release()
else:
with self._lock:
self._roster.modify(SHARED, REMOVE)
if self._roster.empty(EXCLUSIVE, SHARED):
self._roster.remove()
def upgrade(self):
# WARNING: if multiple read-lockers want to upgrade, it will deadlock because they
# all will wait until the other read locks go away - and that won't happen.
if not self.is_exclusive:
self.acquire(exclusive=True, remove=SHARED)
def downgrade(self):
if self.is_exclusive:
self.acquire(exclusive=False, remove=EXCLUSIVE)
def got_exclusive_lock(self):
return self.is_exclusive and self._lock.is_locked() and self._lock.by_me()
def break_lock(self):
self._roster.remove()
self._lock.break_lock()
def migrate_lock(self, old_id, new_id):
assert self.id == old_id
self.id = new_id
if self.is_exclusive:
self._lock.migrate_lock(old_id, new_id)
self._roster.migrate_lock(EXCLUSIVE, old_id, new_id)
else:
with self._lock:
self._lock.migrate_lock(old_id, new_id)
self._roster.migrate_lock(SHARED, old_id, new_id)