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// Copyright(c) 2015-present, Gabi Melman & spdlog contributors.
// Distributed under the MIT License (http://opensource.org/licenses/MIT)
#pragma once
#ifndef SPDLOG_HEADER_ONLY
# include <spdlog/sinks/wincolor_sink.h>
#endif
#include <spdlog/details/windows_include.h>
#include <wincon.h>
#include <spdlog/common.h>
#include <spdlog/pattern_formatter.h>
namespace spdlog {
namespace sinks {
template<typename ConsoleMutex>
SPDLOG_INLINE wincolor_sink<ConsoleMutex>::wincolor_sink(void *out_handle, color_mode mode)
: out_handle_(out_handle)
, mutex_(ConsoleMutex::mutex())
, formatter_(details::make_unique<spdlog::pattern_formatter>())
{
set_color_mode_impl(mode);
// set level colors
colors_[level::trace] = FOREGROUND_RED | FOREGROUND_GREEN | FOREGROUND_BLUE; // white
colors_[level::debug] = FOREGROUND_GREEN | FOREGROUND_BLUE; // cyan
colors_[level::info] = FOREGROUND_GREEN; // green
colors_[level::warn] = FOREGROUND_RED | FOREGROUND_GREEN | FOREGROUND_INTENSITY; // intense yellow
colors_[level::err] = FOREGROUND_RED | FOREGROUND_INTENSITY; // intense red
colors_[level::critical] =
BACKGROUND_RED | FOREGROUND_RED | FOREGROUND_GREEN | FOREGROUND_BLUE | FOREGROUND_INTENSITY; // intense white on red background
colors_[level::off] = 0;
}
template<typename ConsoleMutex>
SPDLOG_INLINE wincolor_sink<ConsoleMutex>::~wincolor_sink()
{
this->flush();
}
// change the color for the given level
template<typename ConsoleMutex>
void SPDLOG_INLINE wincolor_sink<ConsoleMutex>::set_color(level::level_enum level, std::uint16_t color)
{
std::lock_guard<mutex_t> lock(mutex_);
colors_[static_cast<size_t>(level)] = color;
}
template<typename ConsoleMutex>
void SPDLOG_INLINE wincolor_sink<ConsoleMutex>::log(const details::log_msg &msg)
{
if (out_handle_ == nullptr || out_handle_ == INVALID_HANDLE_VALUE)
{
return;
}
std::lock_guard<mutex_t> lock(mutex_);
msg.color_range_start = 0;
msg.color_range_end = 0;
memory_buf_t formatted;
formatter_->format(msg, formatted);
if (should_do_colors_ && msg.color_range_end > msg.color_range_start)
{
// before color range
print_range_(formatted, 0, msg.color_range_start);
// in color range
auto orig_attribs = static_cast<WORD>(set_foreground_color_(colors_[static_cast<size_t>(msg.level)]));
print_range_(formatted, msg.color_range_start, msg.color_range_end);
// reset to orig colors
::SetConsoleTextAttribute(static_cast<HANDLE>(out_handle_), orig_attribs);
print_range_(formatted, msg.color_range_end, formatted.size());
}
else // print without colors if color range is invalid (or color is disabled)
{
write_to_file_(formatted);
}
}
template<typename ConsoleMutex>
void SPDLOG_INLINE wincolor_sink<ConsoleMutex>::flush()
{
// windows console always flushed?
}
template<typename ConsoleMutex>
void SPDLOG_INLINE wincolor_sink<ConsoleMutex>::set_pattern(const std::string &pattern)
{
std::lock_guard<mutex_t> lock(mutex_);
formatter_ = std::unique_ptr<spdlog::formatter>(new pattern_formatter(pattern));
}
template<typename ConsoleMutex>
void SPDLOG_INLINE wincolor_sink<ConsoleMutex>::set_formatter(std::unique_ptr<spdlog::formatter> sink_formatter)
{
std::lock_guard<mutex_t> lock(mutex_);
formatter_ = std::move(sink_formatter);
}
template<typename ConsoleMutex>
void SPDLOG_INLINE wincolor_sink<ConsoleMutex>::set_color_mode(color_mode mode)
{
std::lock_guard<mutex_t> lock(mutex_);
set_color_mode_impl(mode);
}
template<typename ConsoleMutex>
void SPDLOG_INLINE wincolor_sink<ConsoleMutex>::set_color_mode_impl(color_mode mode)
{
if (mode == color_mode::automatic)
{
// should do colors only if out_handle_ points to actual console.
DWORD console_mode;
bool in_console = ::GetConsoleMode(static_cast<HANDLE>(out_handle_), &console_mode) != 0;
should_do_colors_ = in_console;
}
else
{
should_do_colors_ = mode == color_mode::always ? true : false;
}
}
// set foreground color and return the orig console attributes (for resetting later)
template<typename ConsoleMutex>
std::uint16_t SPDLOG_INLINE wincolor_sink<ConsoleMutex>::set_foreground_color_(std::uint16_t attribs)
{
CONSOLE_SCREEN_BUFFER_INFO orig_buffer_info;
if (!::GetConsoleScreenBufferInfo(static_cast<HANDLE>(out_handle_), &orig_buffer_info))
{
// just return white if failed getting console info
return FOREGROUND_RED | FOREGROUND_GREEN | FOREGROUND_BLUE;
}
// change only the foreground bits (lowest 4 bits)
auto new_attribs = static_cast<WORD>(attribs) | (orig_buffer_info.wAttributes & 0xfff0);
auto ignored = ::SetConsoleTextAttribute(static_cast<HANDLE>(out_handle_), static_cast<WORD>(new_attribs));
(void)(ignored);
return static_cast<std::uint16_t>(orig_buffer_info.wAttributes); // return orig attribs
}
// print a range of formatted message to console
template<typename ConsoleMutex>
void SPDLOG_INLINE wincolor_sink<ConsoleMutex>::print_range_(const memory_buf_t &formatted, size_t start, size_t end)
{
if (end > start)
{
auto size = static_cast<DWORD>(end - start);
auto ignored = ::WriteConsoleA(static_cast<HANDLE>(out_handle_), formatted.data() + start, size, nullptr, nullptr);
(void)(ignored);
}
}
template<typename ConsoleMutex>
void SPDLOG_INLINE wincolor_sink<ConsoleMutex>::write_to_file_(const memory_buf_t &formatted)
{
auto size = static_cast<DWORD>(formatted.size());
DWORD bytes_written = 0;
auto ignored = ::WriteFile(static_cast<HANDLE>(out_handle_), formatted.data(), size, &bytes_written, nullptr);
(void)(ignored);
}
// wincolor_stdout_sink
template<typename ConsoleMutex>
SPDLOG_INLINE wincolor_stdout_sink<ConsoleMutex>::wincolor_stdout_sink(color_mode mode)
: wincolor_sink<ConsoleMutex>(::GetStdHandle(STD_OUTPUT_HANDLE), mode)
{}
// wincolor_stderr_sink
template<typename ConsoleMutex>
SPDLOG_INLINE wincolor_stderr_sink<ConsoleMutex>::wincolor_stderr_sink(color_mode mode)
: wincolor_sink<ConsoleMutex>(::GetStdHandle(STD_ERROR_HANDLE), mode)
{}
} // namespace sinks
} // namespace spdlog